Superhippo sought help bringing a stalled Collectible Card Game project out of an iteration trap. We spearheaded a full reset and led creation of Throne of Legends from concept to live ops.
Feral Interactive sought help positioning beloved AAA properties Bioshock 2 and Mafia 2 and with creating concepts for Octonauts and Thomas & Friends that would differentiate both the products in the kids’ category and the studio’s pitch for the IP rights.
Referred to us through Kuato Studios, Hong Kong based VC firm Horizons Ventures sought assistance mapping use cases for KAI, a learning AI product developed by Apple Siri creator SRI International.
Kuato Studios sought assistance over multiple engagements, initially for social quiz app Recall: The Memory Jogger and kids’ app Dino Tales.
Referred to us through Superhippo, Nutaku sought assistance bringing several stalled projects on their publishing slate out of iteration traps.
Referred to us through Kuato Studios, MIT and Seung Lab founder Sebastian Seung sought assistance boosting engagement and player numbers for their citizen science game EyeWire.
R/GA and McDonalds needed help rebooting their Happy Studio app from a mini-game collection into a differentiated platform for epistemic educational game experiences.
Stick Sports sought professional game design help differentiating their hit game Stick Tennis as an F2P game with fair monetization.
Run an Empire sought our expertise in taking running app / strategy game Run An Empire out of a classic iteration trap.
Colony.io sought assistance differentiating their cryptocurrency-based platform for open organizations through a game onboarding process and economy.
Referred to us through Colony.io, Neopets creator Adam Powell sought help with the core design for an AR location-based MMO and groundbreaking new game Dragginz, a VR pet MMO built on top of Spatial OS which incorporates player-created content and a blockchain and player-driven economy.